Dec 30, 2005, 09:31 PM // 21:31
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#21
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Jungle Guide
Join Date: Jun 2005
Location: USA
Guild: Grenths Rejects [GR]
Profession: Me/
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Attribute refund system ftw.
Worst: Tie between raising prices of buying skills and the aoe nerf. (No more easy farming =(, now I have to actually kill them.)
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Dec 30, 2005, 09:38 PM // 21:38
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#22
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Krytan Explorer
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New target interface that shows timer bar for target's skills.
-Trying to interupt with that old "fade in - fade out" system bleh.
Pretty much all the updates to the feedback interface, pet and hex damage displayed, energy drain and gain, ect.
Last edited by QuixotesGhost; Dec 30, 2005 at 09:43 PM // 21:43..
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Dec 30, 2005, 10:42 PM // 22:42
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#23
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Ascalonian Squire
Join Date: Aug 2005
Profession: W/
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Quote:
Originally Posted by QuixotesGhost
New target interface that shows timer bar for target's skills.
-Trying to interupt with that old "fade in - fade out" system bleh.
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I would have to second this one, even though I don't often go out with interrupts (I mostly play my Warrior/Ranger, with Tiger's Fury as the only ranger skill on my skill bar).
Other favorite changes:
- Removal of attribute refunds (the old system was occasionally a pain, even though it didn't often create problems for me personally)
- Pet damage display - I like see how much damage my pet's doing, on those rare occasions when I actually take it with me.
- The AoE nerf (I'm sure people will hate me for this one ) - While it can be inconvenient for many nukers, I've found that this can actually prove useful in some situations.
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Dec 30, 2005, 11:06 PM // 23:06
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#24
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Wilds Pathfinder
Join Date: May 2005
Location: Worthing, UK
Guild: (Don't fear) The Beaver
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Seeing as getting to UW ect is still dependant on favour I guess Sorrows Furnace. Oh yeah, all the nerfs were amusing - if only for observing forum ranting...
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Dec 30, 2005, 11:08 PM // 23:08
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#25
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Lion's Arch Merchant
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#1- Halloween / Wintersday updates
#2- Removal of skill-point xp-based refund system
#3- Ability to toggle the helmet and cloak
#4- Sorrow's Furnace update
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Dec 30, 2005, 11:18 PM // 23:18
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#26
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Jungle Guide
Join Date: Jul 2005
Location: Australia
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Didn't it get released in 2005? I'd say that was the best change.
Other than that, the refund points is awsome (the fact they don't exist anymore) and the toggle cape thingy
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Dec 31, 2005, 01:43 AM // 01:43
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#29
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Ascalonian Squire
Join Date: May 2005
Location: Southern California
Profession: Mo/Rt
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1) I'd say the free Sorrow's Furnace Update and everything that came in it.
2) The refund points stuff.
3) Anet's commitment to continued balancing of skills.
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Dec 31, 2005, 01:43 AM // 01:43
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#30
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Krytan Explorer
Join Date: Dec 2005
Location: NY, New York
Guild: Warlords of Earth [WAR]
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i'm going with the majority and saying the refund ppoints being taken away was definitely the best, the holiday events come in second and third would be sorrows furnace.
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Dec 31, 2005, 01:49 AM // 01:49
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#31
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Krytan Explorer
Join Date: May 2005
Location: norfolk
Guild: Super Anti Rabbit Squad [SARS]
Profession: Mo/Me
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1.Refund points
2.AI (AoE) change
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Dec 31, 2005, 03:49 AM // 03:49
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#32
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Wilds Pathfinder
Join Date: Jun 2005
Location: Europa
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a) refund points
b) change of skill-capping from 'while cast' to 'dead boss'
c) faction
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Dec 31, 2005, 04:22 AM // 04:22
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#33
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Wilds Pathfinder
Join Date: May 2005
Location: Ftl Fla
Guild: Knights of Pallas [KOP]
Profession: W/Mo
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Not refund attribute disagree, has to be Sorrows
I completely disagree about the attribute points i accutually like it.
1) The reason i say it was so good before ,you could change up in the middle
of a mission, for instance you fighting your way somewhere and then
realize you need to run, so transfer everything to Str and tactics
in mid-stream.
You could change you setup in mid-battle if something wasnt working
1) it was easy to get back to 24, took maybe 30min of farming.
So because of that i say Sorrows was the best update.
And the worse one was
of course AoE 11-10, and the axe nerf, lost big on that one.
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Dec 31, 2005, 05:33 AM // 05:33
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#34
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Krytan Explorer
Join Date: Dec 2005
Location: FoW
Guild: N/A
Profession: N/
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I dont understand. What is this point refund thing?
Did I missed out on something?
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Dec 31, 2005, 05:49 AM // 05:49
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#35
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Banned
Join Date: May 2005
Location: KOREA
Guild: Slash Rank[DeeR]
Profession: R/Me
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Favorite Nerf:
Spirits/Natures <3
Favorite Impliment:
Faction
Favorite Fix:
Improving Ghostly hero capping area
Notable mentions:
observer mode
wintersday/halloween
displaying the guild rank in tombs matches
Hopefulls:
-the death of pets effect IWAY( i send a bug report every time i fight iway, if heal party/aegis doesnt effect pets then IWAY should not)
-more shit to do in the guild hall
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Jan 15, 2006, 01:50 AM // 01:50
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#36
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Frost Gate Guardian
Join Date: Nov 2005
Profession: R/Mo
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Thank god they got rid of refund points back when i first got the game and i was noob. I had spreaded all of my points into all of the categories and i deleted my char due to this.
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Jan 15, 2006, 02:18 AM // 02:18
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#37
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Jungle Guide
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Quote:
Originally Posted by Spiteful Soul
I dont understand. What is this point refund thing?
Did I missed out on something?
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Back when the game was released, you had to spend a refund point every time you wanted to take a point out of an attribute. IIRC, you'd get a refund point every 250 exp and you could have a max of 24 refund points. You could change your attributes back then in the middle of a mission, but it was still a pain, especially for Monks (Monks change builds very often; farming --> protection --> healing --> farming).
My favorite changes:
1. Faction
2. Refund Points
3. Observer Mode
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Jan 15, 2006, 02:42 AM // 02:42
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#38
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Wilds Pathfinder
Join Date: Dec 2005
Location: Isle of the dead
Guild: [DVDF][LDS]
Profession: P/W
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Here's mine in order:
1 - Kicking refund points.
2 - Faction and then the getting more per kill.
3 - Enemies skill bar under health.
I wasn't around when you couldn't put money in storage, but i saw it in the posts before. If I had been round when you couldn't, it would've made my top 3.
Edit - forgot refund points, so observer mode didn't make it :P
Edit 2 - hmm so seeing enemies skills bumped the AoE nerf outta it too.
Last edited by Effendi Westland; Jan 15, 2006 at 11:14 AM // 11:14..
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Jan 15, 2006, 02:50 AM // 02:50
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#39
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Dun dun dun
Join Date: Aug 2005
Guild: Reddit Guild
Profession: R/
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Tons of stuff win this award for me...
-AI change... No harm done
-No refund points.
-Toggable capes
-More faction gained
-Sorrow's furnace
Observation mode doesn't cut it for me... I want to watch my own battles dammit .
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Jan 15, 2006, 03:02 AM // 03:02
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#40
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Krytan Explorer
Join Date: Aug 2005
Guild: [KoA] Knights of the Alliance
Profession: Me/
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1) All the balance changes (nature's renewal, changing quick shot, etc)
2) Sorrow's Furnace (that update was desperately needed to liven up the PvE part of the game)
3) Making signet of capture work on dead bosses rather than only right after a skill is used. (imagine trying to cap, say, practiced stance. Back then, you didn't get to see when the enemy used a stance )
I never had a huge problem with refund points, I just had to be careful not to change between marksmanship ranger and wilderness survival ranger to often. Not that I don't like unlimited refunds, I was just never really hit hard by the limit.
Same thing with allowing gold in the storage. At the time of the update, I don't think I had 10k to my name, heck, I don't think I had bothered to open up my storage yet. It too is another change that should probably be on my "top three" (I know, I know, this is supposed to be the best change, not top three ) but since I never suffered under it I cannot compare it with what it is now.
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